Bloodborne (Beta 3.7.0)
Ace Asin - Bloodborne SDK3A (Beta 3.7.0)
Ace Asin - Bloodborne SDK3W (Beta 3.7.0)
Ace Asin - Bloodborne SDK3A (Beta 3.7.0)
Ace Asin - Bloodborne SDK3W (Beta 3.7.0)
A few users keep getting their tokens deleted due to Unity's unique device identifier often changing. I'm unsure why this happens, but I've narrowed it down to a few reasons. It's difficult to debug an issue that I'm unable to reproduce.
The new patch release includes a new toggle named Experimental Identifier that's disabled by default. I implemented this update and the last one in an effort to solve the problem o...
Your token can now authenticate more devices based on your patron tier.
I updated the backend server to be able to handle these changes. I also updated the bot token command to unauthorize all currently authorized devices when generating a new token. This prevents new devices from deleting the token if it exceeds the maximum number of devices allowed.
These changes are effective immediately.