Free Egg Costume for Wormiesock as a thank you for all the support.
Includes Painted and Blank variants, both set up to be compatible with PC and Quest. Top and Bottom half of the Eggs are separate meshes to be able to separately toggle them on/off.
- Polycount/Tris: 5428
- 1 Material
- 2048 x 2048 Texture set
- Quest Compatible
- Blank variant for custom paint textures
- Pre-built Unity Prefa...
2024-08-11 16:49:19 +0000 UTC
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Description:
Slope Blur+ is an utility node made for damage effects for materials with some additional useful built in node features. Acts similar to the built in Slope Blur node, but has input for masking, adjustable depth with an optional noise overlay and it outputs a mask of the parts that are affected by the node. Double the amount of max samples of a built in Slope Blur node for smoother end result.
You may u...
2024-06-22 17:49:47 +0000 UTC
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Includes:
- Source file (.sbs)
- Compressed file for usage (.sbsar)
Version & Changelog:
Previous version changelogs can be found in the .zip file, Changelog.txt.
v.1.05
[Version] Updated to Substance Designer 2021 (11.3.3)
[Add] Color version + Controls HSL randomization
[Add] Displacement Map input
[Add] Disp...
2023-01-12 20:04:05 +0000 UTC
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Flood Fill Split .sbs and .sbsar
A simple node to split flood fill shapes in half or in quadrants with randomization functions for rotation and position. It generates binary pixel size lines through flood fill shapes. Functions are documented in the pixel processor.
You may use this in any commercial or non commercial projects. Not necessary to credit me but it would be appreciated if you do.
Includes:
2022-02-05 10:05:59 +0000 UTC
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Chainlink Pattern Generator (.sbs & sbsar)
A Chainlink pattern generator for Substance Designer and Painter with a mask output + the following user controls:
- Pattern selection + custom input
- X & Y amount
- Thickness
- Chainlink Smoothness
- Chainlink Offset
- Depth range
- Custom profile input option
- Quality/Iteration
How do...
2019-11-19 21:25:35 +0000 UTC
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