Hi folks! At the start of each development cycle I work on UI and core system improvements. For version 0.4 I tried to do a little revamp of the save system and set up a better auto-skip feature. Here is what you can expect:
Faster auto-skip: Auto-skip (hold 'Z' key) will be much faster. I removed the speed cap that makes it somewhat slow in current version, but I'm still a afraid that it may cause small bugs o...
2017-12-29 15:26:36 +0000 UTC
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What can I say? A hundred times thanks! I didn't have any idea about how this number would grow, or even if it would have any growth at all.
I started these projects just for the fun of working on them, but always taking it very seriously (seems weird, but taking it seriously is part of the fun).
Now, seeing more than a 100 people supporting it is amazing, but kind of scary at the same time. I'll keep focused on what I think most of...
2017-12-28 00:40:08 +0000 UTC
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Would you like to be a tester?
Being a tester means that I'll send to you new versions of the game a few days before release. I just ask you to play it (from your last save or maybe from the beginning), then report any bugs you might find as soon as possible. Raise your hand in the comments if you're interested. I'm asking this first to $10 patrons.
I feel a little awkward offering this as a reward wh...
2017-12-26 21:21:48 +0000 UTC
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This is just a quick bug-fix release: The TENNIS LESSONS quest is not being triggered at night in version [v0.3] as stated on the walthrough if SPOILER SPOILER SPOILER ===> you say to Samantha that you used to give tennis lessons. OSX version has the same problem, but building a fix for it takes more time.
If you finished the story content and chose this option your save is bugged, sorry about that. However, there is a hidde...
2017-12-24 19:57:08 +0000 UTC
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Hello again! I was going to post this yesterday with the release, but there were some bits missing.
It's is a fair detailed walkthrough , describing the choices consequences, how to find and complete all quests and how to acquire all gallery pics and scenes.
Hope you enjoy! Merry Christmas! Merry Yule!
2017-12-24 14:58:57 +0000 UTC
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Hi folks! As I posted a few days ago, this version has quite less new story content when compared with the amount you got at [v0.2] (but it's being released just a couple of weeks since the last one).
There's no new full sex scene, however the Gallery app is already working! It's now easy to re-watch all sexy animations and pictures. What is available to watch is currently based on your loaded ga...
2017-12-23 18:37:49 +0000 UTC
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Hi folks! Since previous build I planned two project milestones that I could use as the point of release for a third version:
- Aftermath, night and end of story day 1
- End of main scenes at story day 2
My initial plan was to publish a release only after this second milestone. But now I think that it would create a too much big time gap between releases (mainly because time to work is short near the holidays). So, I will...
2017-12-20 20:16:46 +0000 UTC
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And it means a lot of new lightning set ups, and more renders... The work never stops!
News about next release coming soon !
2017-12-18 01:48:14 +0000 UTC
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Hi folks! I know that I'm in debt with the most generous patrons when it comes to exclusive rewards. I work on this project at my (not so much) free time, so I try to use most of it to produce game content for a next release.
Anyway, I think this is a cool gift to you: a Phoebe character model for you to play in XNALara XPS. It has good quality textures, and several optional parts (dress, panties, body, etc...). If you al...
2017-12-13 21:30:54 +0000 UTC
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I hope I'm not infringing any copyrights, but just making a free ad for them!
2017-12-10 20:23:22 +0000 UTC
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There's no new story content in this version. It's just some minor (but important) system improvements, bug fixes and text revisions.
WHAT'S NEW
- Story Mode: If you don't like minigame mechanics, timed actions, or just want a simpler experience, just play in story mode. Action sequences will still be played in this mode, but they will never deliver a "you lose" outcome. Point-a...
2017-12-07 14:40:56 +0000 UTC
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I have an almost 10 years old MacBook. It takes ages to startup, but I'm able to get it running Unity, and it can even generate builds of the game. Doing this takes some time, and I don't think I'm able to test the game in this Mac. But, if there are enough people interested in a Mac version I could do it for next versions.
So... would you be interested in (untested) Mac builds?
2017-12-05 19:55:45 +0000 UTC
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Use this guide only if you are stuck or wanna know what content is hidden in different paths. You can also use it before playing if you like to severely spoil your fun!
! SPOILER ! ! SPOILER ! ! SPOILER !
In this quest you'll start using the map to move between Riverside Locations and the inventory. There are several ways to achieve the objectiv...
2017-12-04 17:40:13 +0000 UTC
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Here is the second release, exactly one month after the first. This update demanded a lot of work, I hope you enjoy it!
WHAT'S NEW:
- The full 'Literature Exam' quest leading to a first interactive sex scene. There are several different ways to complete this quest, and the path you take will define much of the main character statuses and Phoebe's love/corruption. Some paths are easier...
2017-12-04 15:06:09 +0000 UTC
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Hi folks!
Content, dialogs and code for the second release are done! Now, it just needs a fair amount of testing to clean the most nasty bugs!
There will be lots of alternatives to complete this first quest, and it means a lot of holes where bugs can be hidden. I wanted to release it tomorrow (Dec 03 2017), but I think it worths to wait one more day to have a better polished version.
See you soon!
2017-12-02 20:54:53 +0000 UTC
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Hi folks! Got some good news this week!
I'm aware that lots of the game dialog needs improvement. I spend a fair amount of time trying the best I can to write like a native English writer would do. Yet, I still do lots of typos, bad grammar and weird vocabulary.
But this week, the patron Smileyfaceguy messaged me offering to do text revisions, and he's doing a g...
2017-11-28 22:23:47 +0000 UTC
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Hey! I don't know how I forgot to post this before.
It's a little cheat code for all you that are proud dirty hackers. During any point-and-click scene where you need to find the green glowing areas, hold 'C' and 'B' keys together to highlight all hotspot areas in the scene.
Remember this is a cheat code, not designed as a gameplay element for the experience!
This works...
2017-11-25 11:49:45 +0000 UTC
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Hi folks!
I'm focused on the next release! My plan is to publish it next week (or maybe a little later), and there's still some good amount work to be done! Here's a short list of its contents:
- The complete first Phoebe quest: You'll have several diferent ways to complete the 'Literature Exam' quest, leading to a sex scene with an amount of content based on the success of the preceding tasks.
- Trigge...
2017-11-23 01:31:30 +0000 UTC
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Hi folks!
Just a quick info: I added a mega.nz link for Hack'n Stalk 1.0 release into the About section of the page as Google Drive is reporting 'too many download' errors (which is great, after all!)
Here's the link if you're having trouble downloading from Google Drive:
Hack'n Stalk 1.0 from MEGA
2017-11-20 23:21:56 +0000 UTC
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Next post I'll list in detail what is planned for the next release!
2017-11-15 11:44:47 +0000 UTC
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Hi folks. I hope you enjoyed the first build. Last days were not the most productive, but I'm getting on track again. The released version ends at a point the game will become a little less linear. To complete the 'quest' you'll need to perform some tasks with no required order, visiting several locations.
But don't be fooled by words like 'quest', 'locations', 'inventory' and 'free roam'. This is not a sandbox/simulation game. There...
2017-11-09 10:33:37 +0000 UTC
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Here's the first release, folks! You can read more about it's contents in my previous post.
Please, post any bugs and problems you find in the comments here. I'll try to post a hot-fix version in a couple of days if any game breaking bug is found. Try to play at a 1920x1080 resolution for the best picture quality.
While playing, you...
2017-11-05 13:27:05 +0000 UTC
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First patron build release of Hack'n Stalk 2.0 is coming at the weekend! In this first version I tried to finish the most of the basic systems: new UI, D.I.C.K. system, inventory, story script engine, minigame operability.
But it also has a fair amount of story content and new minigames. You'll start to explore Riverside, meet the main characters and even see some their skin if you explore carefully (as the original HnS this n...
2017-11-03 14:15:04 +0000 UTC
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This is the first version of the new user interface menu that I just finished. I also prepared a reasonable amount of content and now I'm racing to release it the as the first partial version about next weekend!
2017-10-29 23:16:24 +0000 UTC
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This is a rehearsal for making-of posts. I'll start writing about the software tools I use and their roles in the game development workflow. They are all free software. Some as in "free beer", others as in "free speech" (it's a quite geeky distinction, more about it here if you are interested).
2017-10-28 20:33:57 +0000 UTC
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Not much posting here this week because I'm working hard focused on the content of the first release!

2017-10-27 04:22:09 +0000 UTC
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The first Hack'n Stalk had one single Player Character status checked on very few situations: Karma. Now I'm working on a bit more deep system with 4 player statuses:
- Daring: How prone to take risky choices and actions is the PC
- Intelligence: Straightforward dumb/smart status
- Charm: How much the PC can influence and charm people
- K
2017-10-22 14:44:27 +0000 UTC
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Here it is ! This is a first public release to mark the start of the project. I don't even call it a game yet, but still a teaser.
I'm now working on the original Hack'n Stalk framework, and I used the teaser to test these improvements. I changed to a better story scripting system, making it easier to add more mini-games, sound and animated graphics. Polished a bit the user interface and defined a more concise inventory system.
<...
2017-10-19 00:41:15 +0000 UTC
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Hi, folks! In 2 days I'll "officially" open the project by doing the following:
- Release a new version of the teaser: It will feature a few more content, including more of the story introduction, demo of the slightly improved UI, the first new mini-game concept and a singe little NSFW animation
- Switch to the month...
2017-10-16 22:35:13 +0000 UTC
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I'm sick of calling it "the new game". It needs a name! I have a few ideas, but what other way to start giving power to the the patrons would be the best than let them choose the name? So, choose one or even suggest complete different ones in the comments.
Some info on the sugestions:
- Hack'n Stalk 2: A little too obvious, but this would easily convey the idea of an "expanded universe" from a previous game.&n...
2017-10-13 23:45:36 +0000 UTC
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