Download the game (Split Archives):
Download the game (Split Archives):
Note: The game files are compressed in split format (ZIP), as Patreon limits files size to 200mb. Please use 7-Zip (for Windows - https://www.7-zip.org/ ) or Unarchiver (for Mac - https://theunarchiver.com/ ) to open them.
Download the<...
2018-07-13 19:46:51 +0000 UTC
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Hello all,
I usually refrain from posting without a new playable build, but I felt that it might be appropriate to do so from now on, to let you know what to expect for the next month.
- Thanks to your support, I was able to purchase a 1080Ti graphics card, which should reduce the time required to render a frame from around 45min to a much better 15min. Thus, the game updates should go along even more smoothly in the future.
- ...
2018-07-01 01:57:27 +0000 UTC
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I'm currently finishing the new offline version (v0.4), which will feature a new scene, and version 0.5 renders have already been done. As usual, please tell me if you see any bugs/weird stuff happening, but I feel that it has mostly been debugged.
– ...
2018-05-01 01:53:20 +0000 UTC
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The game was given a single skip dialogue option, which many among you requested. As usual, the save files are compatible between all versions of the game.
Do not hesitate to send me further suggestions, as I look forward to providing you with a quality product.
Windows x64: https://www.loganscodini.com/offl...
2018-01-28 02:40:03 +0000 UTC
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Offline Downloads (2 files per version):
- Note: Patreon does not support files over 200Mb, The game files are separated in multiple Zip files(.zip.00X). You may require a software to extract them (I use 7-zip, which is free and efficient). As always, do not hesitate to reach me if you need support to extract the files.
- The 7-Zip archiver can be downloaded for ...
2018-01-25 00:59:57 +0000 UTC
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https://loganscodini.com/moonstalkers/
TLDR: Click this link to check up this update. It's still short on content, but I believe it provides you with a good idea of how the game will be played.
For Mobile Users: Some mobiles devices (like the Samsung S7) may cause the screen to flicker...
2017-12-16 00:33:05 +0000 UTC
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Hello to you all,
I’ve been a bit quiet these past few days as I was finishing up the engine for the sequel of Concubine, which is called Moonstalkers. This is a big project for me, as I am now ready to create games that will feature enhanced graphics and animations.
<...
2017-11-25 02:12:39 +0000 UTC
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Here's a little request I got yesterday. The original Render was done for promo so the angle was messed up (Camera work for Cunnilingus is quite an art, it seems).
I changed it to show the "good stuff" a bit better. Still not perfect, but I think it will be included into the game (next patch or the one after.
Oh, feel free to hit me with your requests; most will probably make it later into the game too.
2017-10-27 21:38:01 +0000 UTC
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I have now begun to design naughty pictures for Collared Prey, so you should expect a lot more of that in the coming weeks.
Still, I believe that you guys ought to tell me your preferences, and as such I'm posting this poll to determine what kind of content you prefer. I'll also introduce a new Patron Tier next month designed to provide additional content for those who wish to support me in this endeavor (making pictures takes a long time I hav...
2017-10-24 20:08:31 +0000 UTC
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Hello all,
Collared Prey - like Concubine - will incorporate multiple branches to play, depending on your preferences fetishes. Of course, this time it will be done in a more "Open World" setting so you can repeat the experience like in CoC, but I believe that it won't be too hard to smooth things out and incorporate the main story of the game over it.
Here are the choices I'm considering:
...
2017-10-13 22:35:54 +0000 UTC
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