So here we have the first and probably ONLY animated entrant in the Brutal Ballers anthro chara design project.
Iβve wanted to draw this guy for as long as Iβve been doing this series, but when I actually started, it took way longer than I ever imagined. Thereβs definitely a reason why most animation doesnβt have a ton of detail and shading.
But I really wanted a smooth morph, so it was important to fully render all 3 of those transition frames to the same level as the two main keyframes.
(The semi-transparent elements get really compressed when saved as an animated GIF so please also check out the still PNG versions attached.)
Read Blowhardβs interview in the next posts and see this spunky twink and his little nub become a burly beast packing a fat sea monster!