Hi!
Here's a quick dev update.
I have now done a second round of playtesting and the end result was that I found only few new "must-fix" bugs and then some additional lighting tweaks were needed for night time.
I'm currently fixing these new bugs and double checking that the world simulation stays on track no matter what your framerate / hardware is.
One of the key items for the final demo / early access are watches and clocks since otherwise it's really hard to predict the simulation time and transition time costs etc.
Here's for example one clock item which will be available in the final demo for time keeping.
-Antti (Developer)
n1gthqu3st
2025-09-29 06:48:04 +0000 UTCЮрий Су
2025-09-25 18:32:37 +0000 UTCAnssi
2025-09-24 17:44:17 +0000 UTCGrassyKnoll68
2025-09-24 17:36:36 +0000 UTC