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roadtovostok
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Dev Update (30/09/2025)

Hi!

Here's some extra behind the scenes updates related to the final demo.

I have been working really long days recently to make sure I can polish the build as much as possible before the Next Fest. On top of this every day has included around 1-2h of playtesting and I'm now at point that all the obvious bugs have been fixed, so I haven't had anything must-fix issues recently.

One of the biggest tasks that I did few days ago was also overhauling the loot distribution system and updating all the items stats, which means if one item holds around 10-20 data elements and there's +200 items in this build, it means that I have probably checked, tweaked and corrected around 1000-2000 elements.

I think in general there's also quite a lot of cool little things from the commercial branch included in this build that will maybe come as a surprise when you test the final demo. Some of these are really nuanced and some will be quite obvious changes.

I will spend tomorrow mostly just playtesting the press preview build (Build 1) and then I think I'm pretty much done with the first final demo build.

Thanks for supporting and excited to hear your feedback really soon :)

- Antti (Developer)

Comments

Oi mate, t'chesht build releasesh on T'cheusday I f'ink.

POOPGOBLIN

Can’t wait to test this out!!, also do you have an exact time of when the test build will go live?

JuiceBox


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